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  1. Home
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Browsing by Author "Cetinaslan, Ozan"

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    Parallel XPBD Simulation of Modified Morse Potential - an Alternative Spring Model
    (The Eurographics Association, 2019) Cetinaslan, Ozan; Childs, Hank and Frey, Steffen
    In this paper, we introduce a modified Morse potential as an alternative to the existing spring models within a massively parallel extended Position Based Dynamics (XPBD) algorithm. To date, stretching is one of the most popular constraint types of XPBD frameworks due to its simplicity, robustness and efficiency. However, the underneath mathematical expression of stretching constraint does not fully represent a spring model and behaves too stiff over a certain iteration count or damping coefficient. On the other hand, Hookean spring potential behaves softer and viscoelastic within the XPBD algorithm under the same conditions as stretching constraint. Our modified Morse potential addresses this issue by keeping the simulation of deformable models in between Hooke's law and stretching constraint. To demonstrate the benefits of modified Morse potential with higher frame rates, we develop an efficient Independent Edge Grouping algorithm for XPBD method which provides parallel processing on GPU. We compare the simulation results of cloth and volumetric models with stretching constraint, Hookean and St. Venant-Kirchhoff (STVK) spring potentials. We believe that our modified Morse potential is easy to implement and seamlessly fit into the existing XPBD frameworks.
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    Position-Based Simulation of Elastic Models on the GPU with Energy Aware Gauss-Seidel Algorithm
    (The Eurographics Association and John Wiley & Sons Ltd., 2019) Cetinaslan, Ozan; Steinberger, Markus and Foley, Tim
    In this paper, we provide a smooth extension of the energy aware Gauss-Seidel iteration to the Position-Based Dynamics (PBD) method. This extension is inspired by the kinetic and potential energy changes equalization and uses the foundations of the recent extended version of PBD algorithm (XPBD). The proposed method is not meant to conserve the total energy of the system and modifies each position constraint based on the equality of the kinetic and potential energy changes within the Gauss-Seidel process of the XPBD algorithm. Our extension provides an implicit solution for relatively better stiffness during the simulation of elastic objects. We apply our solution directly within each Gauss-Seidel iteration and it is independent of both simulation step-size and integration methods. To demonstrate the benefits of our proposed extension with higher frame rates, we develop an efficient and practical mesh coloring algorithm for the XPBD method which provides parallel processing on a GPU. During the initialization phase, all mesh primitives are grouped according to their connectivity. Afterwards, all these groups are computed simultaneously on a GPU during the simulation phase. We demonstrate the benefits of our method with many spring potential and strain-based continuous material constraints. Our proposed algorithm is easy to implement and seamlessly fits into the existing position-based frameworks.

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