Repository logo
  • Communities & Collections
  • All of DSpace
  • English
  • Čeština
  • Deutsch
  • Español
  • Français
  • Gàidhlig
  • Latviešu
  • Magyar
  • Nederlands
  • Português
  • Português do Brasil
  • Suomi
  • Svenska
  • Türkçe
  • Қазақ
  • বাংলা
  • हिंदी
  • Ελληνικά
  • Log In
    or
    New user? Click here to register.Have you forgotten your password?
  1. Home
  2. Browse by Author

Browsing by Author "Latham, William"

Now showing 1 - 3 of 3
Results Per Page
Sort Options
  • Loading...
    Thumbnail Image
    Item
    Abstract Shape Synthesis From Linear Combinations of Clelia Curves
    (The Eurographics Association, 2019) Putnam, Lance; Todd, Stephen; Latham, William; Kaplan, Craig S. and Forbes, Angus and DiVerdi, Stephen
    This article outlines several families of shapes that can be produced from a linear combination of Clelia curves. We present parameters required to generate a single curve that traces out a large variety of shapes with controllable axial symmetries. Several families of shapes emerge from the equation that provide a productive means by which to explore the parameter space. The mathematics involves only arithmetic and trigonometry making it accessible to those with only the most basic mathematical background. We outline formulas for producing basic shapes, such as cones, cylinders, and tori, as well as more complex families of shapes having non-trivial symmetries. This work is of interest to computational artists and designers as the curves can be constrained to exhibit specific types of shape motifs while still permitting a liberal amount of room for exploring variations on those shapes.
  • Loading...
    Thumbnail Image
    Item
    Mutator VR: Vortex Artwork and Science Pedagogy Adaptations
    (The Eurographics Association, 2019) Putnam, Lance; Todd, Stephen; Latham, William; Williams, Duncan; Berio, Daniel and Cruz, Pedro and Echevarria, Jose
    We present our virtual reality artwork Mutator VR: Vortex that immerses the viewer in procedurally-generated alien environments inhabited by interactive ''mutoid'' agents. The artwork was adapted into two science pedagogy experiences. Techniques and considerations regarding the dynamical, spatial, and graphical composition of the experiences are provided.
  • Loading...
    Thumbnail Image
    Item
    Virtual Creature Morphology - A Review
    (The Eurographics Association and John Wiley & Sons Ltd., 2021) Lai, Gorm; Leymarie, Frederic Fol; Latham, William; Arita, Takaya; Suzuki, Reiji; Bühler, Katja and Rushmeier, Holly
    We present a review of methods for procedurally generating the morphology of virtual creatures. We include a range of methods, with the main groups being from ALife over art to video games. Even though at times these groups overlap, for clarity we have kept this distinction. By including the word virtual, we mean that we focus on methods for simulation in silico, and not physical robots. We also include a historical perspective, with information on methods such as cellular automata, L-systems and a focus on earlier pioneers in the field.

Eurographics Association © 2013-2025  |  System hosted at Graz University of Technology      
DSpace software copyright © 2002-2025 LYRASIS

  • Cookie settings
  • Privacy policy
  • End User Agreement
  • Send Feedback