SBM: Sketch Based Interfaces and Modeling
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Browsing SBM: Sketch Based Interfaces and Modeling by Subject "based interfaces"
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Item Characterizing User Behavior for Speech and Sketch-based Video Retrieval Interfaces(Association for Computing Machinery, Inc (ACM), 2017) Altıok, Ozan Can; Sezgin, Tev k Metin; Holger Winnemoeller and Lyn BartramFrom a user interaction perspective, speech and sketching make a good couple for describing motion. Speech allows easy speci cation of content, events and relationships, while sketching brings in spatial expressiveness. Yet, we have insu cient knowledge of how sketching and speech can be used for motion-based video retrieval, because there are no existing retrieval systems that support such interaction. In this paper, we describe a Wizard-of-Oz protocol and a set of tools that we have developed to engage users in a sketchand speech-based video retrieval task. We report how the tools and the protocol t together using ''retrieval of soccer videos'' as a use case scenario. Our so ware is highly customizable, and our protocol is easy to follow. We believe that together they will serve as a convenient and powerful duo for studying a wide range of multi-modal use cases.Item A Sketching Game for Art History Instruction(ACM, 2013) Wasson, Rajinder; Mould, David; Biddle, Robert; Martinez, Cristina S.; Levent Burak Kara and Cindy GrimmStudy of images, in contexts as widespread as medicine, geography, and art history, demands attention to detail and exercise of memory. Presented with traditional textbooks, students have difficulty concentrating for the long periods of time needed to absorb the information. This paper presents a sketch-based game for learning images. We tested the game in the domain of art history, and in a controlled user study, we found that it dramatically increased the time that participants chose to spend learning about historical paintings. The increase in study time was accompanied by a proportionate increase in information retention and familiarity with the images.