Powering Multiprojection lmmersive Environments with Clusters of Commodity Computers
No Thumbnail Available
Files
Date
2022
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Multiprojection lmmersive Environments are used in many fields such as science, engineering and art. Virtual Reality (VR) oriented systems have been powered traditionally by high-end graphics workstations or supercomputers but recently, clusters of commodity computers (PCs, Macintoshes, low cost workstations) have become a practical alternative. The advantages of a commodity cluster include low cost, flexibility, access to technology, and performance scalability. ln this paper we describe the family of graphics clusters developed to power Multiprojection lmmersive Environments. Design issues and results are presented considering the CAVERNA DigitalTM, the first five-sided cubic Multiprojection lmmersive Environment implemented in South America.
Description
@inproceedings{10.2312:pt.20021407,
booktitle = {SIACG2002 - 1st lbero-American Symposium in Computer Graphics},
editor = {Xavier Pueyo and Manuel Próspero dos Santos and Luiz Velho},
title = {{Powering Multiprojection lmmersive Environments with Clusters of Commodity Computers}},
author = {Soares, Luciano Pereira and Cabral, Márcio Calixto and Bressan, Paulo Alexandre and Lopes, Roseli de Deus and Zuffo, Marcelo Knörich},
year = {2022},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-194-6},
DOI = {10.2312/pt.20021407}
}