A Density Estimation Technique for Radiosity
No Thumbnail Available
Date
2022
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Radiosity computation on scenes including objects with a complex geometry, or with a large number of faces and meshes with very different sizes, is very complex. We presenta new method (based on the Photon Maps method [7]) where density estimation on the tangent plane at each surface point is performed for irradiance computation by using photon paths (fine segments traveled by a ray) instead of photon impacts. Therefore we improve the results for scenes containing small objects which receive only afew impacts. Also, geometry is completely decoupledfrom radiosity computation.
Description
@inproceedings{10.2312:pt.20021413,
booktitle = {SIACG2002 - 1st lbero-American Symposium in Computer Graphics},
editor = {Xavier Pueyo and Manuel Próspero dos Santos and Luiz Velho},
title = {{A Density Estimation Technique for Radiosity}},
author = {Lastra, Miguel and Urefía, Carlos and Revelles, Jorge and Montes, Rosana},
year = {2022},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-194-6},
DOI = {10.2312/pt.20021413}
}