Crime Scene Interpretation Through an Augmented Reality Environment

dc.contributor.authorCasanova, Andreaen_US
dc.contributor.authorMarsico, Maria Deen_US
dc.contributor.authorRicciardi, Stefanoen_US
dc.contributor.editorAndrea F. Abate and Michele Nappi and Genny Tortoraen_US
dc.date.accessioned2013-10-31T09:24:45Z
dc.date.available2013-10-31T09:24:45Z
dc.date.issued2011en_US
dc.description.abstractDespite its potential advantages, gesture based interface usage is currently rather limited due to operational and practical issues, while most proposals aim at replacing mouse and keyboard functionalities for medical/surgical applications. This paper presents a crime scene interpretation framework which combines augmented reality visual paradigm and gesture based interaction to provide a new generation of detectives with interactive visualization and manipulation of virtual exhibits while seeing the real environment. The idea is to augment the exploration of the crime scene by means of a see-through head mounted display, exploiting a small set of simple (user-wise) gestures and the visual interface to enable a wider set of commands and functionalities, improving both the efficacy and the accuracy of user-system interaction. The proposed system allow the user to freely position virtual replicas of real object to interactively build visual hypothesis about the crime under investigation, or even to set virtual landmarks which can be used to take distance/angular measurements. All these action can be performed without mouse and keyboard but simply through intuitive gestures.en_US
dc.description.seriesinformationEurographics Italian Chapter Conference 2011en_US
dc.identifier.isbn978-3-905673-88-3en_US
dc.identifier.urihttps://doi.org/10.2312/LocalChapterEvents/ItalChap/ItalianChapConf2011/029-033en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): H.5.1 [Multimedia Information Systems]: Artificial, augmented, and virtual realities. H.5.2 [User Interfaces] Input devices and strategies. I.3.6 [Methodology and techniques] Interaction techniquesen_US
dc.titleCrime Scene Interpretation Through an Augmented Reality Environmenten_US
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