Automatic Generation of Multiresolution Boundary Representations

dc.contributor.authorAndujar, C.en_US
dc.contributor.authorAyala, D.en_US
dc.contributor.authorBrunet, P.en_US
dc.contributor.authorArinyo, R. Joanen_US
dc.contributor.authorSole, J.en_US
dc.date.accessioned2014-10-21T07:43:45Z
dc.date.available2014-10-21T07:43:45Z
dc.date.issued1996en_US
dc.description.abstractThe paper focuses on automatic simplification algorithms for the generation of a multiresolution family of solid models from an initial boundary representation of a polyhedral solid. An algorithm for general polyhedra based on an intermediate octree representation is proposed. Simplified elements of the multiresolution family approximate the initial solid within increasing tolerances. A discussion among different octree-based simplification methods and the standard marching cubes algorithm is presented.en_US
dc.description.number3en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume15en_US
dc.identifier.doi10.1111/1467-8659.1530087en_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages87-96en_US
dc.identifier.urihttps://doi.org/10.1111/1467-8659.1530087en_US
dc.publisherBlackwell Science Ltd and the Eurographics Associationen_US
dc.titleAutomatic Generation of Multiresolution Boundary Representationsen_US
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