Adaptive Multi-view Radiance Caching for Heterogeneous Participating Media

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Date
2025
Authors
Stadlbauer, Pascal
Tatzgern, Wolfgang
Mueller, Joerg H.
Winter, Martin
Stojanovic, Robert
Weinrauch, Alexander
Steinberger, Markus
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association and John Wiley & Sons Ltd.
Abstract
Achieving lifelike atmospheric effects, such as fog, is essential in creating immersive environments and poses a formidable challenge in real-time rendering. Highly realistic rendering of complex lighting interacting with dynamic fog can be very resourceintensive, due to light bouncing through a complex participating media multiple times. We propose an approach that uses a multi-layered spherical harmonics probe grid to share computations temporarily. In addition, this world-space storage enables the sharing of radiance data between multiple viewers. In the context of cloud rendering this means faster rendering and a significant enhancement in overall rendering quality with efficient resource utilization.
Description

CCS Concepts: Computing methodologies → Ray tracing; Rendering; Parallel algorithms; Distributed algorithms

        
@article{
10.1111:cgf.70051
, journal = {Computer Graphics Forum}, title = {{
Adaptive Multi-view Radiance Caching for Heterogeneous Participating Media
}}, author = {
Stadlbauer, Pascal
and
Tatzgern, Wolfgang
and
Mueller, Joerg H.
and
Winter, Martin
and
Stojanovic, Robert
and
Weinrauch, Alexander
and
Steinberger, Markus
}, year = {
2025
}, publisher = {
The Eurographics Association and John Wiley & Sons Ltd.
}, ISSN = {
1467-8659
}, DOI = {
10.1111/cgf.70051
} }
Citation