Color3d: Photorealistic Texture Mapping for 3D Mesh

dc.contributor.authorZhao, Chenxien_US
dc.contributor.authorFan, Chuanmaoen_US
dc.contributor.authorMohadikar, Payalen_US
dc.contributor.authorDuan, Yeen_US
dc.contributor.editorChaine, Raphaëlleen_US
dc.contributor.editorDeng, Zhigangen_US
dc.contributor.editorKim, Min H.en_US
dc.date.accessioned2023-10-09T07:42:56Z
dc.date.available2023-10-09T07:42:56Z
dc.date.issued2023
dc.description.abstract3D reconstruction plays a significant role in various fields, including medical imaging, architecture, and forensic science, in both research and industry. The quality of color is one of the criteria that determine reconstruction performance. However, the predicted color from deep learning often suffers from low quality and a lack of details. While traditional texture mapping methods can provide superior color, they are restricted by mesh quality. In this study, we propose Color3D, a comprehensive procedure that applies photorealistic colors to the reconstructed mesh, accommodating both static objects and animations. The necessary inputs include multiview RGB images, depth images, camera poses, and camera intrinsic. Compared to traditional methods, our approach replaces face colors directly from the texture map with vertex colors from multiview images. The colors of the faces are obtained by interpolating the vertex colors of each triangle. Our method can generate high-quality color for different objects, and the performance remains strong even when the input mesh is not perfect.en_US
dc.description.sectionheadersPosters
dc.description.seriesinformationPacific Graphics Short Papers and Posters
dc.identifier.doi10.2312/pg.20231287
dc.identifier.isbn978-3-03868-234-9
dc.identifier.pages123-124
dc.identifier.pages2 pages
dc.identifier.urihttps://doi.org/10.2312/pg.20231287
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/pg20231287
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Computing methodologies -> Texturing; Image processing; Computer graphics; Mesh models
dc.subjectComputing methodologies
dc.subjectTexturing
dc.subjectImage processing
dc.subjectComputer graphics
dc.subjectMesh models
dc.titleColor3d: Photorealistic Texture Mapping for 3D Meshen_US
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