Study on multiple-virtual body perception: Effects of different spatial presentation and command input methods

dc.contributor.authorSerizawa, Masatoshien_US
dc.contributor.authorFukuchi, Yosukeen_US
dc.contributor.authorYem, Vibolen_US
dc.contributor.authorIkei, Yasushien_US
dc.contributor.authorNishiuchi, Nobuyukien_US
dc.contributor.editorTanabe, Takeshien_US
dc.contributor.editorYem, Vibolen_US
dc.date.accessioned2024-11-29T06:38:29Z
dc.date.available2024-11-29T06:38:29Z
dc.date.issued2024
dc.description.abstractThe development of a system enabling a single operator to manipulate multiple remote proxy bodies holds considerable social significance due to its potential to enhance time efficiency. This research involved a user study aimed at exploring the characteristics of multiple-body perception, influenced by the method of spatial presentation (simultaneous, switching, transparent) and the command input method to the proxy bodies (buttons, voice). A subjective evaluation through questionnaires assessed the embodiment experiences associated with multiple bodies. The data analysis from this evaluation highlighted that the transparent presentation method notably improved the sensation of occupying multiple spaces simultaneously.en_US
dc.description.sectionheadersPosters
dc.description.seriesinformationICAT-EGVE 2024 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos
dc.identifier.doi10.2312/egve.20241400
dc.identifier.isbn978-3-03868-246-2
dc.identifier.issn1727-530X
dc.identifier.pages2 pages
dc.identifier.urihttps://doi.org/10.2312/egve.20241400
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/egve20241400
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Human-centered computing → Human computer interaction (HCI)
dc.subjectHuman centered computing → Human computer interaction (HCI)
dc.titleStudy on multiple-virtual body perception: Effects of different spatial presentation and command input methodsen_US
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