Happiness Finder: Exploring User Experience in AI-Assisted Four-Leaf Clover Searches
| dc.contributor.author | Hamada, Takeo | en_US |
| dc.contributor.author | Yokokubo, Anna | en_US |
| dc.contributor.author | Ishizuka, Tatsuya | en_US |
| dc.contributor.author | Mori, Hiroaki | en_US |
| dc.contributor.author | Koshizuka, Noboru | en_US |
| dc.contributor.editor | Garro, Valeria | en_US |
| dc.contributor.editor | Young, Gareth | en_US |
| dc.contributor.editor | Elwardy, Majed | en_US |
| dc.date.accessioned | 2025-11-26T09:23:39Z | |
| dc.date.available | 2025-11-26T09:23:39Z | |
| dc.date.issued | 2025 | |
| dc.description.abstract | The rare four-leaf clover (FLC) is regarded worldwide as a symbol of good luck. However, it is not easy to find one among the common three-leaf clovers. This study explores how people feel when technological intervention is introduced to assist in identifying FLC. We investigated user experiences during outdoor searches supported by an object detection algorithm. Our results showed no significant difference in the impact of technological intervention on users' positive emotions; however, the findings suggest that such intervention may play a supportive role. | en_US |
| dc.description.sectionheaders | Posters and Demos | |
| dc.description.seriesinformation | ICAT-EGVE 2025 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos | |
| dc.identifier.doi | 10.2312/egve.20251361 | |
| dc.identifier.isbn | 978-3-03868-279-0 | |
| dc.identifier.issn | 1727-530X | |
| dc.identifier.pages | 2 pages | |
| dc.identifier.uri | https://doi.org/10.2312/egve.20251361 | |
| dc.identifier.uri | https://diglib.eg.org/handle/10.2312/egve20251361 | |
| dc.publisher | The Eurographics Association | en_US |
| dc.rights | Attribution 4.0 International License | |
| dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
| dc.subject | CCS Concepts: Human-centered computing → Mixed / augmented reality; Computing methodologies → Object detection; Applied computing → Psychology | |
| dc.subject | Human centered computing → Mixed / augmented reality | |
| dc.subject | Computing methodologies → Object detection | |
| dc.subject | Applied computing → Psychology | |
| dc.title | Happiness Finder: Exploring User Experience in AI-Assisted Four-Leaf Clover Searches | en_US |
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