Tight Bounding Boxes for Voxels and Bricks in a Signed Distance Field Ray Tracer
dc.contributor.author | Hansson-Söderlund, Herman | en_US |
dc.contributor.author | Akenine-Möller, Tomas | en_US |
dc.contributor.editor | Babaei, Vahid | en_US |
dc.contributor.editor | Skouras, Melina | en_US |
dc.date.accessioned | 2023-05-03T06:03:01Z | |
dc.date.available | 2023-05-03T06:03:01Z | |
dc.date.issued | 2023 | |
dc.description.abstract | We present simple methods to compute tight axis-aligned bounding boxes for voxels and for bricks of voxels in a signed distance function renderer based on ray tracing. Our results show total frame time reductions of 20-31% in a real-time path tracer. | en_US |
dc.description.sectionheaders | Subdivision and SDFs | |
dc.description.seriesinformation | Eurographics 2023 - Short Papers | |
dc.identifier.doi | 10.2312/egs.20231013 | |
dc.identifier.isbn | 978-3-03868-209-7 | |
dc.identifier.issn | 1017-4656 | |
dc.identifier.pages | 53-56 | |
dc.identifier.pages | 4 pages | |
dc.identifier.uri | https://doi.org/10.2312/egs.20231013 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/egs20231013 | |
dc.publisher | The Eurographics Association | en_US |
dc.rights | Attribution 4.0 International License | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
dc.subject | CCS Concepts: Computing methodologies → Ray tracing; Volumetric models | |
dc.subject | Computing methodologies → Ray tracing | |
dc.subject | Volumetric models | |
dc.title | Tight Bounding Boxes for Voxels and Bricks in a Signed Distance Field Ray Tracer | en_US |
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