A Note on Random Thresholding for Colour Synthesis

dc.contributor.authorLastra, G.L.en_US
dc.contributor.authorRudinger, E.N.en_US
dc.date.accessioned2014-10-21T06:06:25Z
dc.date.available2014-10-21T06:06:25Z
dc.date.issued1988en_US
dc.description.abstractA simple algorithm that improves colour shaded images is presented. The algorithm does not trade spatial resolution for intensity resolution. The basic technique, based on random thresholding modulated by a pseudo-random number generator of uniform distribution, is introduced to render halftone images on bi-level displays. A generalization of the technique is done for displays with multiple bi-per-colour components. An obvious advantage of the algorithm presented over other reported methods is its simplicity. Pictures are included to show results of the algorithm.en_US
dc.description.number4en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume7en_US
dc.identifier.doi10.1111/j.1467-8659.1988.tb00635.xen_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages343-346en_US
dc.identifier.urihttps://doi.org/10.1111/j.1467-8659.1988.tb00635.xen_US
dc.publisherBlackwell Publishing Ltd and the Eurographics Associationen_US
dc.titleA Note on Random Thresholding for Colour Synthesisen_US
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