Quantitative Comparison of Hole Filling Methods for 3D Object Search

dc.contributor.authorRojas, Mario A.en_US
dc.contributor.authorSukno, Federico M.en_US
dc.contributor.authorWaddington, John L.en_US
dc.contributor.authorWhelan, Paul F.en_US
dc.contributor.editorBenjamin Bustos and Hedi Tabia and Jean-Philippe Vandeborre and Remco Veltkampen_US
dc.date.accessioned2014-12-15T13:52:05Z
dc.date.available2014-12-15T13:52:05Z
dc.date.issued2014en_US
dc.description.abstractRetrieval of 3D models has become an important issue due to the increase in the number of digitized objects that are available in many different fields. When stored data present defects such as holes, accurate and reliable repairing tools are needed to solve these issues. In this work we present a comparative evaluation of hole filling algorithms from the local and global perspective, measuring quantitatively the quality of the repaired meshes and describing the impact these tools have on the models. We do this by mapping holes from one mesh onto another in order to create a synthetic dataset with realistic holes and ground truth and use the Hausdorff and RMS distance, as well as the mean angular deviation, to quantify the errors. The results show that the performance at a local level is similar for all compared methods, but large differences (up to 20%) appear when viewed at a global level, where algorithms that use volumetric representations introduce significant changes in the original models.en_US
dc.description.seriesinformationEurographics Workshop on 3D Object Retrievalen_US
dc.identifier.isbn978-3-905674-58-3en_US
dc.identifier.issn1997-0463en_US
dc.identifier.urihttps://doi.org/10.2312/3dor.20141046en_US
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/3dor.20141046.025-032
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.5 [Computer Graphics]en_US
dc.subjectComputational Geometry and Object Modelingen_US
dc.subjectCurveen_US
dc.subjectsurfaceen_US
dc.subjectsoliden_US
dc.subjectobject representationen_US
dc.titleQuantitative Comparison of Hole Filling Methods for 3D Object Searchen_US
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