ON CONSTRUCTING INTERACTIVE GRAPHICS SYSTEMS
dc.contributor.author | Hanusa, Henning | en_US |
dc.contributor.author | Kuhlmann, Herbert W. | en_US |
dc.contributor.author | Pfaff, Günther E. | en_US |
dc.contributor.editor | D.S. Greenaway and E.A. Warman | en_US |
dc.date.accessioned | 2015-09-29T08:28:45Z | |
dc.date.available | 2015-09-29T08:28:45Z | |
dc.date.issued | 1982 | en_US |
dc.description.abstract | Abstract: A framework for generating a graphics dialogue system dedicated to special application, user, and graphics hardware characteristics is presented. A prerequisite is the design of common dialogue methods and the establishing of a dialogue library. Due to environment dependent parameters a prototype dialogue-subsystem is configured. The evaluation of data being monitored during interactive sessions leads to subsequent re-configuration steps. | en_US |
dc.description.seriesinformation | Eurographics Conference Proceedings | en_US |
dc.identifier.doi | 10.2312/eg.19821020 | en_US |
dc.identifier.issn | 1017-4656 | en_US |
dc.identifier.uri | https://doi.org/10.2312/eg.19821020 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | ON CONSTRUCTING INTERACTIVE GRAPHICS SYSTEMS | en_US |