Multiresolution MIP Rendering of Large Volumetric Data Accelerated on Graphics Hardware

dc.contributor.authorLaan, Wladimir J. van deren_US
dc.contributor.authorJalba, Andrei C.en_US
dc.contributor.authorRoerdink, Jos B. T. M.en_US
dc.contributor.editorK. Museth and T. Moeller and A. Ynnermanen_US
dc.date.accessioned2014-01-31T07:11:07Z
dc.date.available2014-01-31T07:11:07Z
dc.date.issued2007en_US
dc.description.abstractThis paper is concerned with a multiresolution representation for maximum intensity projection (MIP) volume rendering based on morphological pyramids which allows progressive refinement. We consider two algorithms for progressive rendering from the morphological pyramid: one which projects detail coefficients level by level, and a second one, called streaming MIP, which resorts the detail coefficients of all levels simultaneously with respect to decreasing magnitude of a suitable error measure. The latter method outperforms the level-by-level method, both with respect to image quality with a fixed amount of detail data, and in terms of flexibility of controlling approximation error or computation time. We improve the streaming MIP algorithm, present a GPU implementation for both methods, and perform a comparison with existing CPU and GPU implementations.en_US
dc.description.seriesinformationEurographics/ IEEE-VGTC Symposium on Visualizationen_US
dc.identifier.isbn978-3-905673-45-6en_US
dc.identifier.issn1727-5296en_US
dc.identifier.urihttps://doi.org/10.2312/VisSym/EuroVis07/243-250en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.6 [Computer Graphics]: Interaction techniques. I.4.10 [Image processing and Computer vision]: Image Representation, Hierarchical, Morphological.en_US
dc.titleMultiresolution MIP Rendering of Large Volumetric Data Accelerated on Graphics Hardwareen_US
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