Some Aspects of Binding GKS to C++

dc.contributor.authorRichards, J.E.en_US
dc.date.accessioned2014-10-21T05:37:38Z
dc.date.available2014-10-21T05:37:38Z
dc.date.issued1987en_US
dc.description.abstractAspects of a prototype binding of GKS to the C++ programming language are presented. The binding makes use of classes and derived classes to define GKS concepts such as segments and workstations. Operator overloading is used for some GKS Functions.en_US
dc.description.number3en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume6en_US
dc.identifier.doi10.1111/j.1467-8659.1987.tb00541.xen_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages211-218en_US
dc.identifier.urihttps://doi.org/10.1111/j.1467-8659.1987.tb00541.xen_US
dc.publisherBlackwell Publishing Ltd and the Eurographics Associationen_US
dc.titleSome Aspects of Binding GKS to C++en_US
Files
Collections