Surface Collision Detection for Maintenance Support in Virtual Environments

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Date
2022
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Detecting collision between surfaces is an important feature for supporting interactive assembly operations based on the geometric constraint-based simulation. CAD models define the geometry of components using surfaces as the basic primitive while current collision detection toolkits, disregard this information and use only polygons. The automatic recognition of geometric constraints can use colliding surfaces to simulate realistic behaviour interactively. This paper presents our research into supporting surface based collision detection for use in immersive Virtual Environments. That resulted in the implementation of a surface collision detection module built on top of RAPID.
Description

        
@inproceedings{
10.2312:pt.20021405
, booktitle = {
SIACG2002 - 1st lbero-American Symposium in Computer Graphics
}, editor = {
Xavier Pueyo
and
Manuel Próspero dos Santos
and
Luiz Velho
}, title = {{
Surface Collision Detection for Maintenance Support in Virtual Environments
}}, author = {
Marcelino, Luis
and
Figueiredo, Mauro
and
Fernando, Terrence
}, year = {
2022
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-03868-194-6
}, DOI = {
10.2312/pt.20021405
} }
Citation