A Pressing Sensation Rendering System in a Semi-constrained Finger State
dc.contributor.author | Kato, Kiyoto | en_US |
dc.contributor.author | Wakita, Wataru | en_US |
dc.contributor.editor | Tanabe, Takeshi | en_US |
dc.contributor.editor | Yem, Vibol | en_US |
dc.date.accessioned | 2024-11-29T06:38:46Z | |
dc.date.available | 2024-11-29T06:38:46Z | |
dc.date.issued | 2024 | |
dc.description.abstract | We propose a pressing sensation rendering system in a semi-constrained finger. A load cell sensor is used for force input, and a virtual finger object moves in response to the pressure. At this time, the virtual finger object fol-lows the target position of the fingertip by PD control. Further, a virtual spring is stretched to the virtual object, and the firmness of the push differs depending on the spring coefficients. Furthermore, when a virtual finger touches a virtual object, an impact sound is generated, increasing the sense of realism. After experimenting with different parameters, we found that users can perceive softness/hardness through visual feedback and sound. | en_US |
dc.description.sectionheaders | Demos | |
dc.description.seriesinformation | ICAT-EGVE 2024 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos | |
dc.identifier.doi | 10.2312/egve.20241407 | |
dc.identifier.isbn | 978-3-03868-246-2 | |
dc.identifier.issn | 1727-530X | |
dc.identifier.pages | 2 pages | |
dc.identifier.uri | https://doi.org/10.2312/egve.20241407 | |
dc.identifier.uri | https://diglib.eg.org/handle/10.2312/egve20241407 | |
dc.publisher | The Eurographics Association | en_US |
dc.rights | Attribution 4.0 International License | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
dc.subject | CCS Concepts: Human-centered computing → Virtual reality; Hardware → Emerging interface | |
dc.subject | Human centered computing → Virtual reality | |
dc.subject | Hardware → Emerging interface | |
dc.title | A Pressing Sensation Rendering System in a Semi-constrained Finger State | en_US |
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