Hardware Acceleration of Texture Mapping

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Date
1992
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
We present a hardware design based around scan-line algorithms. The design can perform colour mapping, environment mapping and produce shading effects which include a specular term. We describe the algorithms which are implemented, and the approximations we have made to achieve near real-time performance.
Description

        
@inproceedings{
:10.2312/EGGH/EGGH92/012-023
, booktitle = {
Eurographics Workshop on Graphics Hardware
}, editor = {
P F Lister
}, title = {{
Hardware Acceleration of Texture Mapping
}}, author = {
Dunnett, Graham
and
Grimsdale, Richard
and
Lister, Paul
and
White, Martin
}, year = {
1992
}, publisher = {
The Eurographics Association
}, ISSN = {
-
}, ISBN = {
-
}, DOI = {
/10.2312/EGGH/EGGH92/012-023
} }
Citation