Texture Design and Draping in 2D Images

dc.contributor.authorWinnemoeller, H.en_US
dc.contributor.authorOrzan, A.en_US
dc.contributor.authorBoissieux, L.en_US
dc.contributor.authorThollot, J.en_US
dc.date.accessioned2015-02-23T14:55:38Z
dc.date.available2015-02-23T14:55:38Z
dc.date.issued2009en_US
dc.description.abstractWe present a complete system for designing and manipulating regular or near-regular textures in 2D images. We place emphasis on supporting creative workflows that produce artwork from scratch. As such, our system provides tools to create, arrange, and manipulate textures in images with intuitive controls, and without requiring 3D modeling. Additionally, we ensure continued, non-destructive editability by expressing textures via a fully parametric descriptor. We demonstrate the suitability of our approach with numerous example images, created by an artist using our system, and we compare our proposed workflow with alternative 2D and 3D methods.en_US
dc.description.number4en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume28en_US
dc.identifier.doi10.1111/j.1467-8659.2009.01486.xen_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages1091-1099en_US
dc.identifier.urihttps://doi.org/10.1111/j.1467-8659.2009.01486.xen_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltden_US
dc.titleTexture Design and Draping in 2D Imagesen_US
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