Namako 2: Unity Plugin for Stress Visualization, Deformation Prediction and Haptic Rendering of Soft Objects

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Date
2025
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Developing real-time deformable-body simulation with physical accuracy inside game engines remains challenging due to limited official support and integration complexity. To address this, we present Namako 2, an extended version of our previous Unity plugin that enables real-time finite element simulation with automatic mesh generation, 3D model embedding, robust contact handling, and built-in stress visualization. We demonstrate several example scenes of surgical simulation using Namako 2. The plugin is publicly available at https://github.com/sasekazu/Namako
Description

CCS Concepts: Computing methodologies → Virtual reality; Physical simulation; Simulation environments

        
@inproceedings{
10.2312:egve.20251368
, booktitle = {
ICAT-EGVE 2025 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos
}, editor = {
Garro, Valeria
and
Young, Gareth
and
Elwardy, Majed
}, title = {{
Namako 2: Unity Plugin for Stress Visualization, Deformation Prediction and Haptic Rendering of Soft Objects
}}, author = {
Sase, Kazuya
and
Chen, Xiaoshuai
and
Tsujita, Teppei
and
Konno, Atsushi
}, year = {
2025
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-530X
}, ISBN = {
978-3-03868-279-0
}, DOI = {
10.2312/egve.20251368
} }
Citation