2-D Macroscopic Texture Synthesis
dc.contributor.author | Bennis, Chakib | en_US |
dc.contributor.author | Gagalowicz, Andre | en_US |
dc.date.accessioned | 2014-10-21T06:12:00Z | |
dc.date.available | 2014-10-21T06:12:00Z | |
dc.date.issued | 1989 | en_US |
dc.description.abstract | We present a new macroscopic texture synthesis method based upon a hierarchical macroscopic texture model. Our model allows the composition of various patterns which can be themselves distorted spatially. Such a method is able to simulate a vast class of realistic macro-textures. | en_US |
dc.description.number | 4 | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
dc.description.volume | 8 | en_US |
dc.identifier.doi | 10.1111/j.1467-8659.1989.tb00511.x | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.pages | 291-300 | en_US |
dc.identifier.uri | https://doi.org/10.1111/j.1467-8659.1989.tb00511.x | en_US |
dc.publisher | Blackwell Publishing Ltd and the Eurographics Association | en_US |
dc.title | 2-D Macroscopic Texture Synthesis | en_US |