2-D Macroscopic Texture Synthesis

dc.contributor.authorBennis, Chakiben_US
dc.contributor.authorGagalowicz, Andreen_US
dc.date.accessioned2014-10-21T06:12:00Z
dc.date.available2014-10-21T06:12:00Z
dc.date.issued1989en_US
dc.description.abstractWe present a new macroscopic texture synthesis method based upon a hierarchical macroscopic texture model. Our model allows the composition of various patterns which can be themselves distorted spatially. Such a method is able to simulate a vast class of realistic macro-textures.en_US
dc.description.number4en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume8en_US
dc.identifier.doi10.1111/j.1467-8659.1989.tb00511.xen_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages291-300en_US
dc.identifier.urihttps://doi.org/10.1111/j.1467-8659.1989.tb00511.xen_US
dc.publisherBlackwell Publishing Ltd and the Eurographics Associationen_US
dc.title2-D Macroscopic Texture Synthesisen_US
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