The Role of Depth Perception in XR from a Neuroscience Perspective: A Primer and Survey

dc.contributor.authorHushagen, Vetleen_US
dc.contributor.authorTresselt, Gustav C.en_US
dc.contributor.authorSmit, Noeska N.en_US
dc.contributor.authorSpecht, Karstenen_US
dc.contributor.editorOeltze-Jafra, Steffen and Smit, Noeska N. and Sommer, Björn and Nieselt, Kay and Schultz, Thomasen_US
dc.date.accessioned2021-09-21T08:09:30Z
dc.date.available2021-09-21T08:09:30Z
dc.date.issued2021
dc.description.abstractAugmented and virtual reality (XR) are potentially powerful tools for enhancing the efficiency of interactive visualization of complex data in biology and medicine. The benefits of visualization of digital objects in XR mainly arise from enhanced depth perception due to the stereoscopic nature of XR head mounted devices. With the added depth dimension, XR is in a prime position to convey complex information and support tasks where 3D information is important. In order to inform the development of novel XR applications in the biology and medicine domain, we present a survey which reviews the neuroscientific basis underlying the immersive features of XR. To make this literature more accessible to the visualization community, we first describe the basics of the visual system, highlighting how visual features are combined to objects and processed in higher cortical areas with a special focus on depth vision. Based on state of the art findings in neuroscience literature related to depth perception, we provide several recommendations for developers and designers. Our aim is to aid development of XR applications and strengthen development of tools aimed at molecular visualization, medical education, and surgery, as well as inspire new application areas.en_US
dc.description.sectionheadersLet's look into your brains
dc.description.seriesinformationEurographics Workshop on Visual Computing for Biology and Medicine
dc.identifier.doi10.2312/vcbm.20211344
dc.identifier.isbn978-3-03868-140-3
dc.identifier.issn2070-5786
dc.identifier.pages37-54
dc.identifier.urihttps://doi.org/10.2312/vcbm.20211344
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/vcbm20211344
dc.publisherThe Eurographics Associationen_US
dc.subjectGeneral and reference
dc.subjectSurveys and overviews
dc.subjectApplied computing
dc.subjectLife and medical sciences
dc.subjectHuman centered computing
dc.subjectVirtual reality
dc.subjectMixed / augmented reality
dc.titleThe Role of Depth Perception in XR from a Neuroscience Perspective: A Primer and Surveyen_US
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