Distributed Frame Buffer for Rapid Dynamic Changes to 3D Scenes

Loading...
Thumbnail Image
Date
1992
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
This paper describes a distributed frame buffer architecture, based on the Tiling Algorithm for dynamic modification, and designed to achieve fast display updates inresponse to dynamic transformations of graphical objects. We report on the overall architecture and some detailed design issues.
Description

        
@inproceedings{
:10.2312/EGGH/EGGH92/135-142
, booktitle = {
Eurographics Workshop on Graphics Hardware
}, editor = {
P F Lister
}, title = {{
Distributed Frame Buffer for Rapid Dynamic Changes to 3D Scenes
}}, author = {
Coppen, Derek
and
Slater, Mel
and
Davison, Allan
and
Hawes, David
}, year = {
1992
}, publisher = {
The Eurographics Association
}, ISSN = {
-
}, ISBN = {
-
}, DOI = {
/10.2312/EGGH/EGGH92/135-142
} }
Citation