Accelerating Polygon Clipping

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Date
1992
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Polygon clipping is a central part of image generation and image visualization systems.In spite of its algorithmic simplicity it consumes a considerable amount of hardware or software resources. Polygon clipping performance is dominated by two processes: intersection calculations and data transfers. The paper analyzes the prevalent Sutherland-Hodgman algorithm for polygon clippingand identifies cases for which this algorithm performs inefficiently. Such casesare characterized by subsequent vertices in the input polygon that share a commonregion, e. g. a common halfspace.The paper will present new techniques that detect such constellations and simplifythe input polygon such that the Sutherland-Hodgman algorithm runs more efficiently. Block diagrams and pseudo-code demonstrate that the new techniques are well suited for both hardware and software implementations. Finally, the paper discusses the results of a prototype implementation of the presented techniques. The analysis compares the performance of the new techniquesto the traditional Sutherland-Hodgman algorithm for different test scenes. The new techniques reduce the number data transfers by up to 90 % and the number of intersection calculations by up to 60 %.
Description

        
@inproceedings{
:10.2312/EGGH/EGGH92/024-043
, booktitle = {
Eurographics Workshop on Graphics Hardware
}, editor = {
P F Lister
}, title = {{
Accelerating Polygon Clipping
}}, author = {
Schneider, Bengt-Olaf
}, year = {
1992
}, publisher = {
The Eurographics Association
}, ISSN = {
-
}, ISBN = {
-
}, DOI = {
/10.2312/EGGH/EGGH92/024-043
} }
Citation