ViviSection: Skeleton-based Volume Editing

dc.contributor.authorKarimov, Alexeyen_US
dc.contributor.authorMistelbauer, Gabrielen_US
dc.contributor.authorSchmidt, Johannaen_US
dc.contributor.authorMindek, Peteren_US
dc.contributor.authorSchmidt, Elisabethen_US
dc.contributor.authorSharipov, Timuren_US
dc.contributor.authorBruckner, Stefanen_US
dc.contributor.authorGröller, Eduarden_US
dc.contributor.editorB. Preim, P. Rheingans, and H. Theiselen_US
dc.date.accessioned2015-02-28T15:31:47Z
dc.date.available2015-02-28T15:31:47Z
dc.date.issued2013en_US
dc.description.abstractVolume segmentation is important in many applications, particularly in the medical domain. Most segmentation techniques, however, work fully automatically only in very restricted scenarios and cumbersome manual editing of the results is a common task. In this paper, we introduce a novel approach for the editing of segmentation results. Our method exploits structural features of the segmented object to enable intuitive and robust correction and verification. We demonstrate that our new approach can significantly increase the segmentation quality even in difficult cases such as in the presence of severe pathologies.en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.identifier.doi10.1111/cgf.12133en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttps://doi.org/10.1111/cgf.12133en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltd.en_US
dc.subjectComputer Graphics [I.3.6]en_US
dc.subjectMethodology and Techniquesen_US
dc.subjectInteraction techniquesen_US
dc.titleViviSection: Skeleton-based Volume Editingen_US
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