Subdivision Volume Splatting
dc.contributor.author | McDonnell, Kevin T. | en_US |
dc.contributor.author | Neophytou, Neophytos | en_US |
dc.contributor.author | Mueller, Klaus | en_US |
dc.contributor.author | Qin, Hong | en_US |
dc.contributor.editor | K. Museth and T. Moeller and A. Ynnerman | en_US |
dc.date.accessioned | 2014-01-31T07:11:02Z | |
dc.date.available | 2014-01-31T07:11:02Z | |
dc.date.issued | 2007 | en_US |
dc.description.abstract | Volumetric Subdivision (VS) is a powerful paradigm that enables volumetric sculpting and realistic volume deformations that give rise to the concept of "virtual clay". In VS, volumes are commonly represented as a space-filling set of deformed polyhedra, which can be further decomposed into a mesh of tetrahedra for rendering. Images can then be generated via tetrahedral projection or raycasting. A current shortcoming in VS-based operations is the need for a very high level of subdivision to represent fine detail in the mesh and to obtain a high-fidelity visualization. However, we have discovered that the subdivision process itself can be closely simulated with radial basis functions (RBFs), making it possible to replace the finer subdivision levels by a coarser aggregation of RBF kernels. This reduction to a simplified assembly of RBFs subsequently enables interactive rendering of volumetric subdivision shapes within a GPU-based volume splatting framework. | en_US |
dc.description.seriesinformation | Eurographics/ IEEE-VGTC Symposium on Visualization | en_US |
dc.identifier.isbn | 978-3-905673-45-6 | en_US |
dc.identifier.issn | 1727-5296 | en_US |
dc.identifier.uri | https://doi.org/10.2312/VisSym/EuroVis07/139-146 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computing Methodologies]: Computer GraphicsPicture/ Image Generation;I.3.7 [Computing Methodologies]: Computer GraphicsThree-Dimensional Graphics and Realism ;I.4.10 [Computing Methodologies]: Image ProcessingVolumetric Image Representation | en_US |
dc.title | Subdivision Volume Splatting | en_US |
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