An Efficient Point Selection Process over a Meshlet-structured Point Cloud
dc.contributor.author | Ortega, Lidia M. | en_US |
dc.contributor.author | Fernández, Juan Carlos | en_US |
dc.contributor.author | Collado, José Antonio | en_US |
dc.contributor.author | Feito, J. Francisco R. | en_US |
dc.contributor.editor | Marco, Julio | en_US |
dc.contributor.editor | Patow, Gustavo | en_US |
dc.date.accessioned | 2024-06-03T14:51:43Z | |
dc.date.available | 2024-06-03T14:51:43Z | |
dc.date.issued | 2024 | |
dc.description.abstract | Visualizing and interacting increasingly large and dense point clouds imposes the need for new methods with real-time results, where most common solutions imply a disadvantage greater than their benefit. Among the recent software and hardware advances in computer graphics and visualization, it is possible to take the concept of meshlet as a clustering of nearby points in space; this nature can bring a considerable improvement in the interaction process over the classical brute-force based algorithm, similar to common three-dimensional spatial structures. This work implements the point selection process over a meshlet-structured point cloud, assessing its performance against alternative methods and validating its correctness by visualizing the selection result on a graphical interface. By exploiting the meshlet instead of building additional spatial structures, the method's execution time can be optimized, as well as the use of the system's main memory. | en_US |
dc.description.sectionheaders | Short Papers | |
dc.description.seriesinformation | Spanish Computer Graphics Conference (CEIG) | |
dc.identifier.doi | 10.2312/ceig.20241144 | |
dc.identifier.isbn | 978-3-03868-261-5 | |
dc.identifier.pages | 4 pages | |
dc.identifier.uri | https://doi.org/10.2312/ceig.20241144 | |
dc.identifier.uri | https://diglib.eg.org/handle/10.2312/ceig20241144 | |
dc.publisher | The Eurographics Association | en_US |
dc.rights | Attribution 4.0 International License | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
dc.subject | CCS Concepts: Computing methodologies → Mesh geometry models; Computer graphics | |
dc.subject | CCS Concepts | |
dc.subject | Computing methodologies → Mesh geometry models | |
dc.subject | Computer graphics | |
dc.title | An Efficient Point Selection Process over a Meshlet-structured Point Cloud | en_US |
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