Simulating Heterogeneous Crowd BehaviorsUsing Personality Trait Theory

dc.contributor.authorGuy, Stephen J.en_US
dc.contributor.authorKim, Sujeongen_US
dc.contributor.authorLin, Ming C.en_US
dc.contributor.authorManocha, Dineshen_US
dc.contributor.editorA. Bargteil and M. van de Panneen_US
dc.date.accessioned2013-10-31T10:28:19Z
dc.date.available2013-10-31T10:28:19Z
dc.date.issued2011en_US
dc.description.abstractWe present a new technique to generate heterogeneous crowd behaviors using personality trait theory. Our formulation is based on adopting results of a user study to derive a mapping from crowd simulation parameters to the perceived behaviors of agents in computer-generated crowd simulations. We also derive a linear mapping between simulation parameters and personality descriptors corresponding to the well-established Eysenck Threefactor personality model. Furthermore, we propose a novel two-dimensional factorization of perceived personality in crowds based on a statistical analysis of the user study results. Finally, we demonstrate that our mappings and factorizations can be used to generate heterogeneous crowd behaviors in different settings.en_US
dc.description.seriesinformationEurographics/ ACM SIGGRAPH Symposium on Computer Animationen_US
dc.identifier.isbn978-1-4503-0923-3en_US
dc.identifier.issn1727-5288en_US
dc.identifier.urihttps://doi.org/10.2312/SCA/SCA11/043-052en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.2.11 [Computer Graphics]: Distributed ArtificialIntelligence-Multiagent systemsen_US
dc.titleSimulating Heterogeneous Crowd BehaviorsUsing Personality Trait Theoryen_US
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