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Browsing by Author "Velho, Luiz"

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    An End-to-end Framework for 3D Capture and Human Digitization with a Single RGB Camera
    (The Eurographics Association, 2020) Silva, Luiz José Schirmer; Silva, Djalma S. da; Velho, Luiz; Lopes, Hélio; Ritschel, Tobias and Eilertsen, Gabriel
    We present a low cost and accessible end-to-end framework for 3D modeling and texture capture of Humans using deep neural networks and a single RGB camera. We generate a texture atlas considering a set of multi-view images. We also capture data to generate 3D shape models and finally combine it with the generated textures to obtain a full 3D reconstruction of the human body that can be used in a game engine.
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    The V-Horus Project
    (The Eurographics Association, 2020) Lennhoff, Andrea; Velho, Luiz; Alevato, Bernado; Novaes, Luiza; Lopes, Jorge; Spagnuolo, Michela and Melero, Francisco Javier
    The V-Horus Project aims to reconstruct archaeological artefacts using digital technologies and to visualize them in an immersive experience in Virtual Reality. The focus of the project has been the reconstruction and 3D visualization of artefacts from the Egyptian collection of the National Museum of Brazil, in Rio de Janeiro, many of them destroyed in the fire in 2018. In this article, the multidisciplinary development process of the virtual reconstruction of a mummy from the roman period (30 BC to 395 AD) and the partcipants'immersive experience are reported. The results show that this experiment, which explores techniques of virtual reality, digital reconstruction, gaming, and immersive narrative expands the possibilities of visualization and groupings of artefacts in a museum; manages to engage the public; and has great symbolic value in enabling the digital reconstruction of destroyed objects of the collection

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