Browsing by Author "Lischinski, Dani"
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Item Deep Video-Based Performance Cloning(The Eurographics Association and John Wiley & Sons Ltd., 2019) Aberman, Kfir; Shi, Mingyi; Liao, Jing; Lischinski, Dani; Chen, Baoquan; Cohen-Or, Daniel; Alliez, Pierre and Pellacini, FabioWe present a new video-based performance cloning technique. After training a deep generative network using a reference video capturing the appearance and dynamics of a target actor, we are able to generate videos where this actor reenacts other performances. All of the training data and the driving performances are provided as ordinary video segments, without motion capture or depth information. Our generative model is realized as a deep neural network with two branches, both of which train the same space-time conditional generator, using shared weights. One branch, responsible for learning to generate the appearance of the target actor in various poses, uses paired training data, self-generated from the reference video. The second branch uses unpaired data to improve generation of temporally coherent video renditions of unseen pose sequences. Through data augmentation, our network is able to synthesize images of the target actor in poses never captured by the reference video. We demonstrate a variety of promising results, where our method is able to generate temporally coherent videos, for challenging scenarios where the reference and driving videos consist of very different dance performances.Item Fabricable Unobtrusive 3D-QR-Codes with Directional Light(The Eurographics Association and John Wiley & Sons Ltd., 2020) Peng, Hao; Liu, Peiqing; Lu, Lin; Sharf, Andrei; Liu, Lin; Lischinski, Dani; Chen, Baoquan; Jacobson, Alec and Huang, QixingQR code is a 2D matrix barcode widely used for product tracking, identification, document management and general marketing. Recently, there have been various attempts to utilize QR codes in 3D manufacturing by carving QR codes on the surface of the printed 3D shape. Nevertheless, significant shape editing and modulation may be required to allow readability of the embedded 3D-QR-codes with good decoding accuracy. In this paper, we introduce a novel QR code 3D fabrication framework aimed at unobtrusive embedding of 3D-QR-codes in the shape hence introducing minimal shape modulation. Essentially, our method computes bi-directional carvings in the 3D shape surface to obtain the black-and-white QR pattern. By using a directional light source, the black-and-white QR pattern emerges as lighted and shadow casted blocks on the shape respectively. To account for minimal modulation and elusiveness, we optimize the QR code carving w.r.t. shape geometry, visual disparity and light source position. Our technique employs a simulation of lighting phenomena through carved modules on the shape to ensure adequate contrast of the printed 3D-QR-code.