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  1. Home
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Browsing by Author "Volpe, Gualtiero"

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    Bringing Emotions into the Picture: the CambiaColore Technology for Socio-emotional Learning in Children
    (The Eurographics Association, 2025) Ceccaldi, Eleonora; Ferrando, Silvia; Corbellini, Nicola; Lepri, Giacomo; Volpe, Gualtiero; Berio, Daniel; Bruckert, Alexandre
    Recognizing our and other people's emotions and being able to express them are key abilities that need to be nurtured and cherished. Technologies can provide teachers and educators with tools that help them engage children in didactic activities, which can foster the development of their emotional abilities. These technologies can also help children find outlets for their emotions, for instance through drawing or expressing emotions with their bodies. This work presents CambiaColore, a novel technology for emotional expression in children. The technology is grounded in the link between drawing and emotion, which is particularly powerful in children and aims to provide teachers with a novel engaging tool for educational, socio-emotional learning activities. Moreover, the technology aims to help children better grasp the interplay between individual and group emotions. The system was co-designed with teachers and educators, who provided incredibly valuable insight regarding its usability and target users. Here, we describe the theoretical premises of our system and its set-up and game-play and present future work directions.
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    Transhuman Expression - Human-Machine Interaction as a Neutral Base for a New Artistic and Creative Practice
    (The Eurographics Association, 2019) Grayver, Liat; Volpe, Gualtiero; Berio, Daniel and Cruz, Pedro and Echevarria, Jose
    Transhuman Expression is an interactive room installation created by Liat Grayver in collaboration with the EU-H2020-ICT project weDRAW in the context of a Vertigo STARTS residency at the Casa Paganini - InfoMus reseach center of DIBRIS - University of Genova, Italy. Data captured via motion detection of visitors is analyzed, processed, and projected on large screens positioned in the exhibition area. The collaboration benefited, was built on, and furthered experiences that both the artist and the research team have had in ongoing work exploring convergence of artistic and scientific practices. Grayver's work in robotics-assisted painting gained new tools that can be integrated into the system she works with at the University of Konstanz, whilst Casa Paganini - InfoMus has acquired new perspectives on the range, scope, and scale of real-time, automated movement analysis. This paper reports about goals, methodology, and results of such a joint multidisciplinary activity.

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