Browsing by Author "Mitani, Jun"
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Item Simple Simulation of Curved Folds Based on Ruling-aware Triangulation(The Eurographics Association, 2020) Sasaki, Kosuke; Mitani, Jun; Lee, Sung-hee and Zollmann, Stefanie and Okabe, Makoto and Wuensche, BurkhardFolding a thin sheet material such as paper along curves creates a developable surface composed of ruled surface patches. When using such surfaces in design, designers often repeat a process of folding along curves drawn on a sheet and checking the folded shape. Although several methods for constructing such shapes on a computer have been proposed, it is still difficult to check the folded shapes instantly from the crease patterns.In this paper, we propose a simple method that approximately realizes a simulation of curved folds with a triangular mesh from its crease pattern. The proposed method first approximates curves in a crease pattern with polylines and then generates a triangular mesh. In order to construct the discretized developable surface, the edges in the mesh are rearranged so that they align with the estimated rulings. The proposed method is characterized by its simplicity and is implemented on an existing origami simulator that runs in a web browser.Item Single-View Modeling of Layered Origami with Plausible Outer Shape(The Eurographics Association and John Wiley & Sons Ltd., 2019) Kato, Yuya; Tanaka, Shinichi; Kanamori, Yoshihiro; Mitani, Jun; Lee, Jehee and Theobalt, Christian and Wetzstein, GordonModeling 3D origami pieces using conventional software is laborious due to the geometric constraints imposed by the complicated layered structure. Targeting origami models used in visual content such as CG illustrations and movies, we propose an interactive system that dramatically simplifies the modeling of 3D origami pieces with plausible outer shapes, while omitting accurate inner structures. By focusing on flat origami models with a front-and-back symmetry commonly found in traditional artworks, our system realizes easy and quick modeling via single-view interface; given a reference image of the target origami piece, the user draws polygons of planar faces onto the image, and assigns annotations indicating the types of folding operations. Our system automatically rectifies the manually-specified polygons, infers the folded structures that should yield the user-specified polygons with reference to the depth order of layered polygons, and generates a plausible 3D model while accounting for gaps between layers. Our system is versatile enough for modeling pseudo-origami models that are not realizable by folding a single sheet of paper. Our user study demonstrates that even novice users without the specialized knowledge and experience on origami and 3D modeling can create plausible origami models quickly.