Browsing by Author "Slusallek, Philipp"
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Item Correlation-Aware Multiple Importance Sampling for Bidirectional Rendering Algorithms(The Eurographics Association and John Wiley & Sons Ltd., 2021) Grittmann, Pascal; Georgiev, Iliyan; Slusallek, Philipp; Mitra, Niloy and Viola, IvanCombining diverse sampling techniques via multiple importance sampling (MIS) is key to achieving robustness in modern Monte Carlo light transport simulation. Many such methods additionally employ correlated path sampling to boost efficiency. Photon mapping, bidirectional path tracing, and path-reuse algorithms construct sets of paths that share a common prefix. This correlation is ignored by classical MIS heuristics, which can result in poor technique combination and noisy images.We propose a practical and robust solution to that problem. Our idea is to incorporate correlation knowledge into the balance heuristic, based on known path densities that are already required for MIS. This correlation-aware heuristic can achieve considerably lower error than the balance heuristic, while avoiding computational and memory overhead.Item Fine-Grained Semantic Segmentation of Motion Capture Data using Dilated Temporal Fully-Convolutional Networks(The Eurographics Association, 2019) Cheema, Noshaba; hosseini, somayeh; Sprenger, Janis; Herrmann, Erik; Du, Han; Fischer, Klaus; Slusallek, Philipp; Cignoni, Paolo and Miguel, EderHuman motion capture data has been widely used in data-driven character animation. In order to generate realistic, naturallooking motions, most data-driven approaches require considerable efforts of pre-processing, including motion segmentation and annotation. Existing (semi-) automatic solutions either require hand-crafted features for motion segmentation or do not produce the semantic annotations required for motion synthesis and building large-scale motion databases. In addition, human labeled annotation data suffers from inter- and intra-labeler inconsistencies by design. We propose a semi-automatic framework for semantic segmentation of motion capture data based on supervised machine learning techniques. It first transforms a motion capture sequence into a ''motion image'' and applies a convolutional neural network for image segmentation. Dilated temporal convolutions enable the extraction of temporal information from a large receptive field. Our model outperforms two state-of-the-art models for action segmentation, as well as a popular network for sequence modeling. Most of all, our method is very robust under noisy and inaccurate training labels and thus can handle human errors during the labeling process.Item IMoS: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactions(The Eurographics Association and John Wiley & Sons Ltd., 2023) Ghosh, Anindita; Dabral, Rishabh; Golyanik, Vladislav; Theobalt, Christian; Slusallek, Philipp; Myszkowski, Karol; Niessner, MatthiasCan we make virtual characters in a scene interact with their surrounding objects through simple instructions? Is it possible to synthesize such motion plausibly with a diverse set of objects and instructions? Inspired by these questions, we present the first framework to synthesize the full-body motion of virtual human characters performing specified actions with 3D objects placed within their reach. Our system takes textual instructions specifying the objects and the associated 'intentions' of the virtual characters as input and outputs diverse sequences of full-body motions. This contrasts existing works, where full-body action synthesis methods generally do not consider object interactions, and human-object interaction methods focus mainly on synthesizing hand or finger movements for grasping objects. We accomplish our objective by designing an intent-driven fullbody motion generator, which uses a pair of decoupled conditional variational auto-regressors to learn the motion of the body parts in an autoregressive manner. We also optimize the 6-DoF pose of the objects such that they plausibly fit within the hands of the synthesized characters. We compare our proposed method with the existing methods of motion synthesis and establish a new and stronger state-of-the-art for the task of intent-driven motion synthesis.Item Stylistic Locomotion Modeling with Conditional Variational Autoencoder(The Eurographics Association, 2019) Du, Han; Herrmann, Erik; Sprenger, Janis; Cheema, Noshaba; hosseini, somayeh; Fischer, Klaus; Slusallek, Philipp; Cignoni, Paolo and Miguel, EderWe propose a novel approach to create generative models for distinctive stylistic locomotion synthesis. The approach is inspired by the observation that human styles can be easily distinguished from a few examples. However, learning a generative model for natural human motions which display huge amounts of variations and randomness would require a lot of training data. Furthermore, it would require considerable efforts to create such a large motion database for each style. We propose a generative model to combine the large variation in a neutral motion database and style information from a limited number of examples. We formulate the stylistic motion modeling task as a conditional distribution learning problem. Style transfer is implicitly applied during the model learning process. A conditional variational autoencoder (CVAE) is applied to learn the distribution and stylistic examples are used as constraints. We demonstrate that our approach can generate any number of natural-looking human motions with a similar style to the target given a few style examples and a neutral motion database.