SCA 17: Posters
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Browsing SCA 17: Posters by Subject "Animation"
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Item Online Compression of Rigid Body Simulations using Physics-Inspired Interpolation(ACM, 2017) Jeruzalski, Timothy; Fiume, Eugene; Jacobson, Alec; Levin, David I.W.; Bernhard Thomaszewski and KangKang Yin and Rahul NarainMethods to compress simulation data are invaluable as they facilitate efficient transmission along the visual effects pipeline, fast and efficient replay of simulations for visualization and enable storage of scientific data. However, all current approaches to compressing simulation data require access to the entire dynamic simulation, leading to large memory requirements and additional computational burden. In this paper we perform physics-based simulation compression in an online fashion, requiring access to only a narrow window of simulation data at a time and achieving good agreement with the original simulation.Item The Stretch-Engine: A Method for Adjusting the Exaggeration of Bipedal Characters Through Squash and Stretch(ACM, 2017) Ibrahim, Zaid H.; Bernhard Thomaszewski and KangKang Yin and Rahul NarainThis paper describes a new method to control changes in a character's form during exaggeration, through squash and stretch (SS). The Stretch-Engine is the result of this method, designed to be integrated into an existing animation system, Maya. The Stretch- Engine is a three-part system where the first is a bipedal-humanoid rig with controls necessary for animation and the ability to SS its limbs. The second is a set of rules determined from studying Looney Tunes animation to create a range of SS. The third is a user interface that allows users to control changes in SS using 3D curves created within the Maya interface.