35-Issue 4
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Browsing 35-Issue 4 by Subject "Display Algorithms"
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Item Efficient Ray Tracing Through Aspheric Lenses and Imperfect Bokeh Synthesis(The Eurographics Association and John Wiley & Sons Ltd., 2016) Joo, Hyuntae; Kwon, Soonhyeon; Lee, Sangmin; Eisemann, Elmar; Lee, Sungkil; Elmar Eisemann and Eugene FiumeWe present an efficient ray-tracing technique to render bokeh effects produced by parametric aspheric lenses. Contrary to conventional spherical lenses, aspheric lenses do generally not permit a simple closed-form solution of ray-surface intersections. We propose a numerical root-finding approach, which uses tight proxy surfaces to ensure a good initialization and convergence behavior. Additionally, we simulate mechanical imperfections resulting from the lens fabrication via a texture-based approach. Fractional Fourier transform and spectral dispersion add additional realism to the synthesized bokeh effect. Our approach is well-suited for execution on graphics processing units (GPUs) and we demonstrate complex defocus-blur and lens-flare effects.