Expressive - Posters, Artworks, ...
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Browsing Expressive - Posters, Artworks, ... by Subject "Fine arts"
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Item Artistic Sketching for Expressive Coding(The Eurographics Association, 2019) Fourquet, Elodie; Berio, Daniel and Cruz, Pedro and Echevarria, JoseThis experiential paper describes using computer graphics and animation to motivate students taking their first programming course. An artistic context encourages students to create expressive images and animations. Their creative work consists in first abstracting a piece of art as a paper sketch, which they then abstract into code. Assessing the artistic merit of this activity will help our research community quest to better understand aesthetic, perception and meaning of visual representations [DS10].Item The CyberAnthill: A Computational Sculpture(The Eurographics Association, 2019) Raskob, Evan; Berio, Daniel and Cruz, Pedro and Echevarria, JoseThe CyberAnthill is both a generative sculpture and a Live Computational Sculpting (LCS) system that uses a 3D printer and custom software to build plastic sculptures out of layered cellular automata. As the title alludes to, the cellular automata are inspired by Langston's Ant and the light cycle racers in the cult 1980's science-fiction movie Tron. Instead of the normal process of printing exacting, predetermined 3D models, the 3D printer generates its plastic forms by running unpredictable computer code.Item Transhuman Expression - Human-Machine Interaction as a Neutral Base for a New Artistic and Creative Practice(The Eurographics Association, 2019) Grayver, Liat; Volpe, Gualtiero; Berio, Daniel and Cruz, Pedro and Echevarria, JoseTranshuman Expression is an interactive room installation created by Liat Grayver in collaboration with the EU-H2020-ICT project weDRAW in the context of a Vertigo STARTS residency at the Casa Paganini - InfoMus reseach center of DIBRIS - University of Genova, Italy. Data captured via motion detection of visitors is analyzed, processed, and projected on large screens positioned in the exhibition area. The collaboration benefited, was built on, and furthered experiences that both the artist and the research team have had in ongoing work exploring convergence of artistic and scientific practices. Grayver's work in robotics-assisted painting gained new tools that can be integrated into the system she works with at the University of Konstanz, whilst Casa Paganini - InfoMus has acquired new perspectives on the range, scope, and scale of real-time, automated movement analysis. This paper reports about goals, methodology, and results of such a joint multidisciplinary activity.