EG GCH: EUROGRAPHICS Workshop on Graphics and Cultural Heritage
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Browsing EG GCH: EUROGRAPHICS Workshop on Graphics and Cultural Heritage by Subject "3D animation"
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Item Authoring Animated Interactive 3D Museum Exhibits using a Digital Repository(The Eurographics Association, 2012) Zmugg, René; Thaller, Wolfgang; Hecher, Martin; Schiffer, Thomas; Havemann, Sven; Fellner, Dieter W.; David Arnold and Jaime Kaminski and Franco Niccolucci and Andre StorkWe present the prototype of a software system to streamline the serial production of simple interactive 3D animations for the display in museum exhibitions. We propose dividing the authoring process in two phases, a designer phase and a curator phase. The designer creates a set of configurable 3D scene templates that fit with the look of the physical exhibition while the curator inserts 3D models and configures the scene templates; the finished scenes are uploaded to 3D kiosks in the museum. Distinguishing features of our system are the tight integration with an asset repository and the simplified scene graph authoring. We demonstrate the usefulness with a few examples.Item The Chimu Offerings - Integration of Applied Science and New Media in the Preservation and Dissemination of Prehispanic Heritage(IEEE, 2015) Vilca, Cecilia; Castillo, Luis Enrique; Velasquez, Gladys Ocharan; Sarmento, Marco; Gabriele Guidi and Roberto Scopigno and Fabio RemondinoExample of integration of disciplines and professionals that use different technologies as part of the research process, recovery and revalorization of one of the major collections of metals of prehispanic heritage of Peru. It includes laboratory analysis of the vessels with Scanning Electron Microscopy (SEM) and x-rays, and their analytical, iconographic, technological and symbolic study in order to understand the society and the specialized work of the prehispanic goldsmiths. To finally use new media to bring the public these highly complex processes using tools and techniques of digital art such as video mapping, video editing, 2D animation and 3D animation.