EG2014 - Short Papers
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Browsing EG2014 - Short Papers by Subject "3D Graphics and Realism H.4.3 [Info. Syst. Appli.]"
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Item Merging Live and pre-Captured Data to support Full 3D Head Reconstruction for Telepresence(The Eurographics Association, 2014) Fleury, Cedric; Popa, Tiberiu; Cham, Tat Jen; Fuchs, Henry; Eric Galin and Michael WandThis paper proposes a 3D head reconstruction method for low cost 3D telepresence systems that uses only a single consumer level hybrid sensor (color+depth) located in front of the users. Our method fuses the real-time, noisy and incomplete output of a hybrid sensor with a set of static, high-resolution textured models acquired in a calibration phase. A complete and fully textured 3D model of the users head can thus be reconstructed in real-time, accurately preserving the facial expression of the user. The main features of our method are a mesh interpolation and a fusion of a static and a dynamic textures to combine respectively a better resolution and the dynamic features of the face.