38-Issue 2
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Browsing 38-Issue 2 by Subject "Computer graphics"
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Item Exact Constraint Satisfaction for Truly Seamless Parametrization(The Eurographics Association and John Wiley & Sons Ltd., 2019) Mandad, Manish; Campen, Marcel; Alliez, Pierre and Pellacini, FabioIn the field of global surface parametrization a recent focus has been on so-called seamless parametrization. This term refers to parametrization approaches which, while using an atlas of charts to enable the handling of surfaces of arbitrary topology, relate the parametrization across the cuts between charts via transition functions from special classes of transformations. This effectively makes the cuts invisible to applications which are invariant to these specific transformations in some sense. In actual implementations of these parametrization approaches, however, these restrictions are obeyed only approximately; errors stem from the tolerances of numerical solvers employed and, ultimately, from the limited accuracy of floating point arithmetic. In practice, robustness issues arise from these flaws in the seamlessness of a parametrization, no matter how small. We present a robust global algorithm that turns a given approximately seamless parametrization into an exactly seamless one - that still is representable by standard floating point numbers. It supports common practically relevant additional constraints regarding boundary and feature curve alignment or isocurve connectivity, and ensures that these are likewise fulfilled exactly. This allows subsequent algorithms to operate robustly on the resulting truly seamless parametrization. We believe that the core of our method will furthermore be of benefit in a broader range of applications involving linearly constrained numerical optimization.Item Procedural Tectonic Planets(The Eurographics Association and John Wiley & Sons Ltd., 2019) Cortial, Yann; Peytavie, Adrien; Galin, Eric; Guérin, Eric; Alliez, Pierre and Pellacini, FabioWe present a procedural method for authoring synthetic tectonic planets. Instead of relying on computationally demanding physically-based simulations, we capture the fundamental phenomena into a procedural method that faithfully reproduces largescale planetary features generated by the movement and collision of the tectonic plates. We approximate complex phenomena such as plate subduction or collisions to deform the lithosphere, including the continental and oceanic crusts. The user can control the movement of the plates, which dynamically evolve and generate a variety of landforms such as continents, oceanic ridges, large scale mountain ranges or island arcs. Finally, we amplify the large-scale planet model with either procedurallydefined or real-world elevation data to synthesize coherent detailed reliefs. Our method allows the user to control the evolution of an entire planet interactively, and to trigger specific events such as catastrophic plate rifting.