EGGH97: SIGGRAPH/Eurographics Workshop on Graphics Hardware 1997
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Browsing EGGH97: SIGGRAPH/Eurographics Workshop on Graphics Hardware 1997 by Subject "1.3.7 [Computer Graphics] Three Dimensional Graphics and Realism"
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Item Design Of A High Performance Volume Visualization System(The Eurographics Association, 1997) Lichtenbelt, Barthold; A. Kaufmann and W. Strasser and S. Molnar and B.-O. SchneiderVisualizing three dimensional discrete datasets has been a topic of many research projects and papers in the past decade. We discuss the issues that come up when designing a whole computer system capable of visualizing these datasets in real time. We explain the three way chicken and egg problem and discuss Hewlett- Packard s effort at breaking it with the Voxelator API extensions to OpenGL. We enumerate what a good hardware design should accomplish. We discuss what system issues are important and show how to integrate volume visualization hardware in one of Hewlett-Packard s graphics accelerators, the VISUALIZE-48XP. We show why the Voxelator is an efficient and well designed API by explaining how various existing hardware engines will easily fit into the Voxelator framework.