ICAT-EGVE2024 - Posters and Demos

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University of Tsukuba, Japan | 1 - 3 December, 2024

(for Full and Short Papers see ICAT-EGVE 2024 - Full Papers)

Posters
Advanced Motion Prediction for Virtual Reality Gaming: a CNN-Based Approach
Hubert Jegierski, Maciej Jegierski, Adrian Łapczyński, Paweł Babiuch, Mirosław Płaza, Paweł Pięta, Grzegorz Łukawski, Stanisław Deniziak, Jacek Opałka, Artur Jasiński, Magdalena Igras-Cybulska, and Paweł Węgrzyn
The Effect of Finger-to-Neck Haptic Remapping Considering Spatial Location of Fingers on Sense of Body Ownership
Ziyan Zhang, Fumihiko Nakamura, Asako Kimura, and Fumihisa Shibata
Examining the Effects of Reduced Frame Rate in HMDs on Gaze Behavior
Toru Fujiwara, Wataru Hashimoto, Yasuharu Mizutani, and Satoshi Nishiguchi
Study of the Optimal Reproduction Method for Living Environment Sources Recorded using Ambisonics
T. Okada and Masahiro Yamataka
Evaluation of a Concept of Developing Daily Experience Database Using Virtual Proof-of-Concept Experiment in Shopping Use Case
Junji Ohyama, Mai Otsuki, Hideyuki Tanaka, Kentaro Watanabe, S. Meguro, S. Miura, I. Hisanaga, K. Isoda, A. Matsuyama, M. Tanaka, S. Niida, Naoya Tojo, H. Kawanishi, Y. Miura, T. Miyake, and Masaaki Mochimaru
Embodiment from Virtual Hands-and-feet Movements during walking
Shuya Hirose and Michiteru Kitazaki
Analyzing the Impact of Movement Speed on CyberSickness in Virtual Reality Using Eye-Tracking Data
Tenchi Ozaki, Akemi Tera, and Tstutomu Fujinami
Chameleon Eyes: A Visual Augmentation System to Present Independent Field of View to Both Eyes with Single Gaze Control
Inoue Yasuyuki, Yasunobu Katsumata, and Michiteru Kitazaki
Enhancing Hand Dexterity in Parkinson's Disease Patients Using AI-Driven Mixed Reality
Zhenhong Lei and Xinjun Li
Advanced XR Technologies in Smart Production: Leveraging Haptic Feedback for Efficiency and Workforce Development
Zhenhong Lei and Xinjun Li
Virtual Reality Space Moderately Filled with Objects for Linear Self-locomotive Speed Perception
Yuki Kosuge, Yuta Goto, and Shogo Okamoto
A Study on the Changes in Attention Awareness Induced by Attention Guidance Methods in Driving Simulators Using Biometric Data
Jinwei Liang and Makio Ishihara
Drone Rider: Wind Stimulation to Enhance Speed Perception of Virtual Flight
Hanyi Yang, Kazuya Shimato, Yuta Goto, and Shogo Okamoto
Mapping of Facial Action Units to Virtual Avatar Blend Shape Movement
Tony Wolff, Felix Dollack, Monica Perusquia Hernandez, Hideaki Uchiyama, and Kiyoshi Kiyokawa
Reducing the Proteus Effect in Virtual Reality: A Mental and Acting Approach
Erika Kimura, Adelaide Genay, Kizashi Nakano, Yutaro Hirao, Monica Perusquía-Hernández, Takuji Narumi, Hideaki Uchiyama, and Kiyoshi Kiyokawa
An IMU-Based Drone Controller and Its Pilot Evaluation
Zhichao Cheng and Makio Ishihara
VR-Jump: Jump Interface for VR using Only a Head-Mounted Display
Yuya Hamaike, Takumi Uemura, and Shuichi Ojima
Vibratory-interoceptive stimuli to enhance empathy
Tatsuya Kitajima, Shogo Okamoto, and Yuki Kosuge
Surveys and Experiments on the effectiveness of VR-based safety education
Ryohei Kitazawa and Rieko Hojo
Organ Dissection Training System with Elastic String and Flexible Sheets
Yoshihisa Wada, Kaori Ito, and Hiroaki Yano
Development of a Haptic Feedback Interface to Enhance Obstacle Awareness and Reduce Stress of Driver in Shared Spaces
Takuma Yabe and Hiroaki Yano
Study on multiple-virtual body perception: Effects of different spatial presentation and command input methods
Masatoshi Serizawa, Yosuke Fukuchi, Yem Vibol, Yasushi Ikei, and Nobuyuki Nishiuchi
Presenting Climbing/Descending Sensation with Visual image and Horizontal Acceleration
Kohei Uematsu and Hiroaki Yano
Investigating the Effects of Olfactory VR Content on Cognitive Function in Elderly People
Ryota Sunami, Takamichi Nakamoto, Nathan Cohen, Takefumi Kobayashi, and Kohsuke Yamamoto
Demos
Collaborative VR Attraction Enhancing Player Abilities Through Audience Electromyography Signals
Kosei Ikeda, Ren Sugie, So Imai, Naoto Akiba, Kento Hamasaki, Marie M. Morita, Satoshi Hashiguchi, Fumihisa Shibata, and Asako Kimura
Demonstration of an Olfactory VR Game to Improve Cognitive Function
Ryota Sunami, Takamichi Nakamoto, Nathan Cohen, Takefumi Kobayashi, and Kohsuke Yamamoto
Enhancing VR Walking Experience Through Dual-Point vibratory stimuli on the Legs
Shuhei Yamaguchi and Kazunori Miyata
Helical Soundscape Reinforcing Azimuth Gain for Redirected Seating
Michael Cohen, Alaeddin Nassani, and Rintarō Satō
A Pressing Sensation Rendering System in a Semi-constrained Finger State
Kiyoto Kato and Wataru Wakita
An Examination of 2-axis Distribution Method for Pseudo 6-axis Motion Rendering with a Rolling Two-Axis Motion Base
Syumpei Soeno and Wataru Wakita
Avatar Walking Control with Sole Load
Tomoki Makara and Wataru Wakita
Exploring the Enhancement of Heartbeat Awareness through Heartbeat Visualization Using VR Technology
Takashi Tsuchimochi, Noriaki Kanayama, Kenta Kimura, Masahito Miki, and Masayuki Hara
Demo of the Extended Wearable Olfactory Display for Multisensory VR Experience
Zhe Zou, Dani Prasetyawan, Hsueh-Han Wu, Kelvin Cheng, Sungho Lee, and Takamichi Nakamoto

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