Simulation of Mechanical Weathering for Modeling Rocky Terrains

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Date
2024
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Synthetic terrains play a vital role in various applications, including entertainment, training, and simulation. This work focuses on rocky terrains akin to those found in alpine environments, which contain many complex features such as sharp ridges, loose blocks, or overhangs that are often inadequately represented by standard 2D elevation maps. We propose a novel method based on a simplified simulation of mechanical erosion processes commonly observed in high-altitude terrains, in particular the weathering due to freeze-thaw cycles. The ultimate objective is to generate plausible rocky geometry from existing 3D models, as well as account for the temporal evolution due to these weathering processes. Additionally, we have developed an artist-friendly tool integrated as an add-on into Blender.
Description

CCS Concepts: Computer Graphics → Shape modeling; Physical simulation

        
@inproceedings{
10.2312:ceig.20241139
, booktitle = {
Spanish Computer Graphics Conference (CEIG)
}, editor = {
Marco, Julio
and
Patow, Gustavo
}, title = {{
Simulation of Mechanical Weathering for Modeling Rocky Terrains
}}, author = {
Mateos, Diego
and
Carranza, Luis
and
Susin, Anton
and
Argudo, Oscar
}, year = {
2024
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-03868-261-5
}, DOI = {
10.2312/ceig.20241139
} }
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