An Efficient Point Selection Process over a Meshlet-structured Point Cloud

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Date
2024
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Visualizing and interacting increasingly large and dense point clouds imposes the need for new methods with real-time results, where most common solutions imply a disadvantage greater than their benefit. Among the recent software and hardware advances in computer graphics and visualization, it is possible to take the concept of meshlet as a clustering of nearby points in space; this nature can bring a considerable improvement in the interaction process over the classical brute-force based algorithm, similar to common three-dimensional spatial structures. This work implements the point selection process over a meshlet-structured point cloud, assessing its performance against alternative methods and validating its correctness by visualizing the selection result on a graphical interface. By exploiting the meshlet instead of building additional spatial structures, the method's execution time can be optimized, as well as the use of the system's main memory.
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CCS Concepts: Computing methodologies → Mesh geometry models; Computer graphics

        
@inproceedings{
10.2312:ceig.20241144
, booktitle = {
Spanish Computer Graphics Conference (CEIG)
}, editor = {
Marco, Julio
and
Patow, Gustavo
}, title = {{
An Efficient Point Selection Process over a Meshlet-structured Point Cloud
}}, author = {
Ortega, Lidia M.
and
Fernández, Juan Carlos
and
Collado, José Antonio
and
Feito, J. Francisco R.
}, year = {
2024
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-03868-261-5
}, DOI = {
10.2312/ceig.20241144
} }
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