Interactive Particle System with Integrated Marching Cubes Algorithm

Loading...
Thumbnail Image
Date
2025
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
This paper highlights a web-based platform that merges real-time particle simulations with Marching Cubes mesh generation, enabling fluid-like shapes to emerge from a dynamic emitter. The project emphasizes a modular architecture, ensuring flexible data flow and performance. A web-based development emphasizes accessibility and ease of use, differentiating it from traditional desktop-based visualization tools by enabling intuitive, immediate interaction directly within the browser. Key accomplishments include real-time parameter manipulation, immediate visual feedback and careful handling of computational complexity. Lessons learned range from optimizing efficiency under heavy particle loads to refining user experience.
Description

CCS Concepts: Computing methodologies → Computer graphics

        
@inproceedings{
10.2312:eged.20251011
, booktitle = {
Eurographics 2025 - Education Papers
}, editor = {
Kuffner dos Anjos, Rafael
and
Rodriguez Echavarria, Karina
}, title = {{
Interactive Particle System with Integrated Marching Cubes Algorithm
}}, author = {
Tenckhoff, Sönke
and
Stauss, Simon
and
Neumann, Frank
}, year = {
2025
}, publisher = {
The Eurographics Association
}, ISSN = {
1017-4656
}, ISBN = {
978-3-03868-266-0
}, DOI = {
10.2312/eged.20251011
} }
Citation