Interactive X-Ray Vision Mediated Reality

Loading...
Thumbnail Image
Date
2023
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
In this poster, we explore a novel approach to improve the spatial perception of embedded virtual objects in a mixed reality environment by manipulating the material appearance of real objects. Addressing the challenge of establishing a perceptually robust connection to the real world in situated visualizations, our approach provides a means for seamlessly integrating virtual objects with their real-world counterparts. This approach, which we refer to as glass phantom rendering, aims, in particular, to improve the perception of containment, emulating the characteristics of real-world glass-encased exhibits in museums. Visual results from our proof-of-concept implementation demonstrate an enhanced perception of virtual objects being embedded inside real-world objects, setting the stage for further exploration to optimize and more deeply explore this and other similar effects in future work.
Description

CCS Concepts: Human-centered computing → Visualization; Computing methodologies → Mixed / augmented reality; Perception

        
@inproceedings{
10.2312:egve.20231340
, booktitle = {
ICAT-EGVE 2023 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos
}, editor = {
Abey Campbell
and
Claudia Krogmeier
and
Gareth Young
}, title = {{
Interactive X-Ray Vision Mediated Reality
}}, author = {
Jalan, Priyansh
and
Dingliana, John
}, year = {
2023
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-530X
}, ISBN = {
978-3-03868-236-3
}, DOI = {
10.2312/egve.20231340
} }
Citation