Developments in High Performance CGI Systems
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Date
1986
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
This contribution describes some work being undertaken in the design andimplementation of architectures for high performance Computer Image Generationfor a range of applications from workstations to flight simulator visual systems.The work to be described uses a model based on a polygon representation anduses a Geometry Processor sub-system, with a flexible architecture known asMAGIC. This system performs the transformation of the polygon from the 3-Drepresentation to the 2-D perspective projection to the viewing screenco-ordinates and also provides a clipping operation optional in 3-D or 2-D.Two different types of scan conversion system are described, the first the ZoneManagement Processor uses the coherence inherent in the polygon and thesecond system based on a Line Processor uses coherence with spans.
Description
@inproceedings{:10.2312/EGGH/EGGH86/059-070,
booktitle = {Eurographics workshop on Graphics Hardware},
editor = {W. Strasser},
title = {{Developments in High Performance CGI Systems}},
author = {Grimsdale, R L. and Lister, P. F.},
year = {1986},
publisher = {The Eurographics Association},
ISSN = {1727-3471},
ISBN = {3-540-18222-5},
DOI = {/10.2312/EGGH/EGGH86/059-070}
}