Interactive Volume Illustration Using Intensity Filtering

dc.contributor.authorRuiz, Marcen_US
dc.contributor.authorBoada, Immaen_US
dc.contributor.authorFeixas, Miquelen_US
dc.contributor.authorSbert, Mateuen_US
dc.contributor.editorPauline Jepp and Oliver Deussenen_US
dc.date.accessioned2013-10-22T07:18:25Z
dc.date.available2013-10-22T07:18:25Z
dc.date.issued2010en_US
dc.description.abstractWe propose a simple and interactive technique for volume illustration by using the difference between the original intensity values and a low-pass filtered copy. This difference, known as unsharped mask, provides us with a spatial importance map that captures salient and separability information about regions in the volume. We integrate this map in the visualization pipeline and use it to modulate the color and the opacity assigned by the transfer function to produce different illustrative effects. We also apply stipple rendering modulating the density of the dots with the spatial importance map. The core of our approach is the computation of a 3D Gaussian filter, which is equivalent to three consecutive 1D filters. This separability feature allows us to obtain interactive rates with a CUDA implementation. We show results of our approach for different data sets.en_US
dc.description.seriesinformationComputational Aesthetics in Graphics, Visualization, and Imagingen_US
dc.identifier.isbn978-3-905674-24-8en_US
dc.identifier.issn1816-0859en_US
dc.identifier.urihttps://doi.org/10.2312/COMPAESTH/COMPAESTH10/051-058en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Transfer functions- Volume Renderingen_US
dc.titleInteractive Volume Illustration Using Intensity Filteringen_US
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