Neural Geometry Processing via Spherical Neural Surfaces

dc.contributor.authorWilliamson, Romyen_US
dc.contributor.authorMitra, Niloy J.en_US
dc.contributor.editorBousseau, Adrienen_US
dc.contributor.editorDay, Angelaen_US
dc.date.accessioned2025-05-09T09:10:54Z
dc.date.available2025-05-09T09:10:54Z
dc.date.issued2025
dc.description.abstractNeural surfaces (e.g., neural map encoding, deep implicit, and neural radiance fields) have recently gained popularity because of their generic structure (e.g., multi-layer perceptron) and easy integration with modern learning-based setups. Traditionally, we have a rich toolbox of geometry processing algorithms designed for polygonal meshes to analyze and operate on surface geometry. Without an analogous toolbox, neural representations are typically discretized and converted into a mesh, before applying any geometry processing algorithm. This is unsatisfactory and, as we demonstrate, unnecessary. In this work, we propose a spherical neural surface representation for genus-0 surfaces and demonstrate how to compute core geometric operators directly on this representation. Namely, we estimate surface normals and first and second fundamental forms of the surface, as well as compute surface gradient, surface divergence and Laplace Beltrami operator on scalar/vector fields defined on the surface. Our representation is fully seamless, overcoming a key limitation of similar explicit representations such as Neural Surface Maps [MAKM21]. These operators, in turn, enable geometry processing directly on the neural representations without any unnecessary meshing. We demonstrate illustrative applications in (neural) spectral analysis, heat flow and mean curvature flow, and evaluate robustness to isometric shape variations. We propose theoretical formulations and validate their numerical estimates, against analytical estimates, mesh-based baselines, and neural alternatives, where available. By systematically linking neural surface representations with classical geometry processing algorithms, we believe this work can become a key ingredient in enabling neural geometry processing. Code is available via the project webpage.en_US
dc.description.number2
dc.description.sectionheadersShape It Til You Make It: Programs for 3D Synthesis
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume44
dc.identifier.doi10.1111/cgf.70021
dc.identifier.issn1467-8659
dc.identifier.pages14 pages
dc.identifier.urihttps://doi.org/10.1111/cgf.70021
dc.identifier.urihttps://diglib.eg.org/handle/10.1111/cgf70021
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.titleNeural Geometry Processing via Spherical Neural Surfacesen_US
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